
Feel free to copy this base design into your game.
Base Details
This TH18 Farming Base places the Town Hall directly in the map center, surrounded by all Gold, Elixir, and Dark Elixir Storages in a tight vault. Centering the Town Hall enables the Guardian defense to extend splash coverage across every resource storage. Protecting this central vault is a ring of splash defenses, including Super Wizard Towers, Scattershots, Firespitters, and Poison Spell Towers. Compartment pathing channels farming armies along the exterior into traps, making it ideal for protecting hard-earned resources.
Why This Base Works
The design prioritizes resource protection by grouping all storages inside a central circle under the continuous splash coverage of the centered Town Hall’s Guardian defense. Surrounding the vault is a defensive wall consisting of Super Wizard Towers, Scattershots, Firespitters, Multi-Target Infernos, the Monolith, Revenge Tower, Cake-a-Pult, and Poison-configured Spell Towers. Outer compartment routing prevents Valkyries from diving into the center, sweeping them along the perimeter into clustered Giant Bombs and Spring Traps. Layered wall depth stops Sneaky Goblins by letting their invisibility expire before they reach storages, exposing them to Poison Towers and Super Wizard fire. Outer Seeking Air Mines and Air Bombs intercept incoming Dragon raids early.
Strengths
- Strong against Valkyrie Spam: Perimeter compartment pathing forces Valkyries outward along the exterior directly into clustered Giant Bombs and Spring Traps.
- Strong against Sneaky Goblins: Deeply buried storages behind layered walls force invisibility spells to expire before Goblins reach the core, leaving them vulnerable to Poison and Super Wizard Towers.
- Strong against Dragon Raids: Perimeter Seeking Air Mines and Air Bombs weaken air farming armies before they hit primary defenses or storages.
- Protected Central Loot Vault: Centering the Town Hall ensures total Guardian splash range over every Gold, Elixir, and Dark Elixir Storage.
Recommended Defending CC Troops
- Option 1: Super Wizards and Baby Dragon: Delivers fast splash damage to quickly wipe out clustered farming troops like Valkyries or Goblins attacking outer walls.
- Option 2: Ice Golems and Super Archers: Freezes funneling troops outside the central vault, giving Super Wizard Towers and Poison time to clear them.
- Option 3: Headhunters and Minions: Targets incoming heroes or support units early in farming pushes to disrupt the entry.
Summary An ideal layout for players looking to defend Dark Elixir, Gold, and Elixir from common farming strategies. Its centered loot vault and outer splash ring keep all storages protected under constant Guardian and Poison coverage. Feel free to copy this base design into your game.